#pragma once

#include "cocos2d.h"
#include "ui/UIWidget.h"

class CScenetest : public cocos2d::Scene
{
public:
	CScenetest(void);
	virtual ~CScenetest(void);
	CREATE_FUNC(CScenetest);

	bool init() override;
	//virtual void onEnter() override;
	//virtual void onExit() override;
	//virtual void update(float delta) override;
private:
	cocos2d::Director*			m_Director;
};

